Hello,

this is my second attempt to create a female game character. This time I spent much more time to define the face. I almost used thousand polies only for this. The whole character has about 3000 polygons now:



Here is a closer shot of the head. This is not the final texture, just a place-holder-material to get a first impression:



And here you can see that I managed to unwrap the entire model. Even the shoes are perfectly unwrapped:



Texture and some more details will follow next days.

By the way: This took me 2 full days so far. I used one entire day only for the head. I will be faster next time since I am learning with every new model.

Regards,
Frank


Models, Textures and Games from Dexsoft