Hello all,
It appears that the FPS in my level is really starting to deteriorate. I set most of the concealed surfaces to "none." My texture sizes are mostly 512x512, with a few exceptions of 1024x512 and 256x256. It's a BSP level with all its lights set to "hi-res."
The lag isn't TOO bad, given that my video card isn't decent (64mb Intel onboard), but if there is a way to increase the FPS, please tell! I've read comments about loading visible fragments of the level at a time, but am totally oblivious as to how this is done.
Any help is greatly cherished, thanks!