first of all, I have a Nvidia GF4 Mx 440 that doesn't support shaders

. and I make my terrain heightmaps using Freeword3D
now I want to know if there's a way to texture my terrain with more than a texture
without using shaders nor IceX2 ?
must I use a single color texture for that ? cus a single color texture doesn't look good and isn't precise

sorry for the bad english
