Hi,
Most of the sounds in my level are fine just by dropping them in and setting the volume and distance...
However, due to the default doppler effect, there are a couple sounds that sound terrible when turning or walking away from them when they play. These are sounds just placed into the level, not attatched to a model or anything.
2 questions:
1) Just wondering if there's a way to have a sound play without the default doppler effect?
Another thought, Ive been reading about ways to adjust volume, and to scan whether your near an entiy that plays a sound etc,
2) Can a sound just be given a name like 'sound_0.wav' and have it work with LOD?
Thanks Bunches!
Jason
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