oops, I think that's in the manual with the 6.4 update, Im still using 6.31.4
I did however run across snd_tune
In this example, does frequency represent the doppler shift? or how fast the sound loops?
As for my second question, when out of range for a sound, does it stop playing, or does it still run continuously but the volume is off?
Jason
Gamestudio Pro 6.4
Pentium 4 3.0 GHz 800MHz BUS
AtiRadeon 9800 pro 256Mb 21" Monitor
1 Gig DDR RAM
36 Gig RAPTOR SATA+ 120 Gig SATA
SB Audigy 2 w/ 450 watt Logitech Z680 5.1
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