Hey guys,
I set the texture on one of my models as a "spheremap" in Milkshape 3D.
Thinking that MED could retain the spheremap, I exported the model into MED;
but to my distaste, the spheremap came out all wrong!
I was wondering if there was a code (or something similar) that could generate a simple yet effective spheremap of a texture on any particular .mdl entity in WED, like the type seen in Milkshape 3D and a variety of other modeling programs.
Merci