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Re: The Supernatural Olympics - project release
[Re: Lost]
#84349
08/04/06 11:56
08/04/06 11:56
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Joined: Nov 2004
Posts: 888
beegee
User
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User
Joined: Nov 2004
Posts: 888
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To the fonts, there is a code out there which checks the pixel width of TrueType-Texts.  To LittleFighter2, check out this link, click on "Snapshots" and watch out the screens. http://www.lf2.net/ I can't believe that you don't know anything about this game. Because this game is the best 2d fighting game ever.  ps: I'm happy about that you are very interesting in improving your game. Keep it up! And after all your game will make much more fun. Question: Has your game a 2-player mode? mfg beegee
Fratch - Newer statistics panel for GameStudio
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Re: The Supernatural Olympics - project release
[Re: beegee]
#84350
08/04/06 12:16
08/04/06 12:16
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
OP
Senior Expert
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OP
Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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That's probably why - it's a fighting game - too much violence. My game is violence-free. There is no 2-player mode in my game - I have no way to test it as no one around me is even interested in it (they're not gamers or, in the case of my sister, not interested in the genre). Multiplayer isn't my thing either.
I've had intentions on improving it since something like version 2.1 was around and since 2.3 started for sure.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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Re: The Supernatural Olympics - project release
[Re: Michael_Schwarz]
#84352
08/04/06 14:52
08/04/06 14:52
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
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C# is easy, but not _so_ powerful. C is the best, but I prefer C++. (the most powerful, of course, is Binary.. but I doubt you can use it  )
"Yesterday was once today's tomorrow."
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Re: The Supernatural Olympics - project release
[Re: Michael_Schwarz]
#84356
08/05/06 08:10
08/05/06 08:10
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
OP
Senior Expert
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OP
Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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01101111 01101101 01100111 00100000 01101111 01100110 00100000 01100011 01101111 01110101 01110010 01110011 01100101 00100000 01101001 00100000 01100011 01100001 01101110 00100000 01110111 01110010 01101001 01110100 01100101 00100000 01101001 01101110 00100000 01100010 01101001 01101110 01100001 01110010 01111001 00100000 01111001 01101111 01110101 00100000 01101110 01101111 01101111 01100010 00100000 01101100 01101111 01101100 00100000 01110111 01110100 01100110 00100000 01101111 01101101 01100111 00100000 01101111 01101011 00100000 01101010 00101111 01101011 =
6f 6d 67 20 6f 66 20 63 6f 75 72 73 65 20 69 20 63 61 6e 20 77 72 69 74 65 20 69 6e 20 62 69 6e 61 72 79 20 79 6f 75 20 6e 6f 6f 62 20 6c 6f 6c 20 77 74 66 20 6f 6d 67 20 6f 6b 20 6a 2f 6b =
omg of course i can write in binary you noob lol wt* omg ok j/k
* I replaced this character because it represents a bad word, but is the sixth letter of the alphabet in lower case form
I could convert from hex to this string four times faster than the binary to hex, but this is offtopic. I see this often when editting WAV files and checking that the save file has saved properly.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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