Wow... this looks pretty awesome. Nice that you can set the skills and flags directly in Maya. How does it deal with concave/convex blocks-- does it automatically make everything convex? What if you wanted to make, for example, a cave.. or an elongated torus or something, textured, can the tool automatically break it up into pieces for wmb blocks? That would be so nice.. Are paths made directly from curves?

Also, this would be well suited for polygon/MDL levels too, right?