Hi conitec,

i am aware of the fact that i may be accused of crossposting as i have asked this question in the shader forums before, but as i could not get an appropriate answer, i am trying to get my answer here.

i am not coming along with MEDs FX-function in multitextured models.
i need to assign a shader (entSkin1 for diffuse colour, mtlSkin1 for bumpmap) to a part of the model. so i go to the skin manager in MED, select my part, set the fx file.

the part where the fx file is assigned to is invisible at runtime.

i tried several things (read this thread for more information) to access the material using c-script, but failed continuously.

so i seriously need help on this.

thanks in advance