I have exported models as .3ds and they will open beautifully in MED. I then SAVE AS .mdl to the WORK folder of 3DGS. I then ADD MODEL in WED, and I see it in wireframe, but once the level is compiled and ran, all thats visible is the shadow of the object. I have even tried the MAX2MDL exporter, but can't get passed its errors NO TEXTURE MAP or NOT STANDARD MATERIAL. Can anyone help?
THANKS!