Maybe you could just use a different (not black) mouse map?

Took me some time, too to recognize this is the menu. O:-)

I think you should inverte the up/down movement of the mouse, too.
Stafing would be nice.
And blocking the jump key (no rapid-jump-mode )

Maybe a little downforce for steep hill passages?


But it is a nice start, I like the design style and the movement feels good so far.






My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)