Gamestudio Links
Zorro Links
Newest Posts
nba2king Latest Roster Update Breakdown
by joenxxx. 10/14/25 06:06
Help!
by VoroneTZ. 10/14/25 05:04
Zorro 2.70
by jcl. 10/13/25 09:01
ZorroGPT
by TipmyPip. 10/12/25 13:58
Sam Foster Sound | Experienced Game Composer for Hire
by titanicpiano14. 10/11/25 18:45
Reality Check results on my strategy
by dBc. 10/11/25 06:15
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
2 registered members (Grant, joenxxx), 9,921 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
joenxxx, Jota, krishna, DrissB, James168
19170 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: wdl files [Re: Thomas_Nitschke] #84976
08/08/06 08:22
08/08/06 08:22
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline OP
User
Frits  Offline OP
User

Joined: Mar 2006
Posts: 724
the Netherlands
Like I said AND tried:

C:
..Program Files
....Gstudio6
......Gamefolder --> with start.wdl and WED entities
........Scripts --> with the rest of the scripts

This works (Scripts is a subfolder in Gamefolder.

C:
..Program Files
....Gstudio6
......Gamefolder --> with start.wdl and WED entities
......Scripts --> with the rest of the scripts

This does not work (Scripts is a subfolder in Gstudio6) and this is the way I like it to be.

Regards,
Frits


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: wdl files [Re: Frits] #84977
08/08/06 10:48
08/08/06 10:48
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
I don't know what you're doing wrong, but it definitively DOES work.

Re: wdl files [Re: FBL] #84978
08/08/06 10:55
08/08/06 10:55
Joined: Aug 2005
Posts: 312
Sweden
tindust Offline
Senior Member
tindust  Offline
Senior Member

Joined: Aug 2005
Posts: 312
Sweden
The absolute path you probably need to add is:

path "C:\\Program Files\\Gstudio6\\Scripts"

cheers


Lighten Your Load With

DynaLights 1.0

Realtime 3D Lighting. Free Trial Version available.

3DGS 660P
Re: wdl files [Re: tindust] #84979
08/08/06 12:00
08/08/06 12:00
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline OP
User
Frits  Offline OP
User

Joined: Mar 2006
Posts: 724
the Netherlands
I think I did not make it clear enough.
When I do this;
C:
..Program Files
....Gstudio6
......Gamefolder --> with start.wdl and WED entities
......Scripts --> with the rest of the scripts
WED works correct, the game will run, but in --> SED <-- only the first included file will be loaded, the rest not. Now that is the problem!

It does not mather how I set the path;
path "C:\\Program Files\\GStudio6\\scripts";
path "C:\\Program Files\\GStudio6\\images";
path "C:\\Program Files\\GStudio6\\sounds";
path "C:\\Program Files\\GStudio6\\models";

or;
path "..\\scripts";
path "..\\models";
path "..\\images";
path "..\\sounds";
the result is the same; only one included file is loaded.

I have to place the included files in the same folder as start.wdl (Gamefolder)
so that they are loaded automaticaly.
When the files are in the scripts folder and I make changes in a wdl file, and I need that file in another game also, I have to copy that file into my other gamefolder.
So it would be easier if the wdl files are in a folder where they can be reached by other start.wdl files in other folders.

Regards,
Frits


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Page 2 of 2 1 2

Moderated by  aztec, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1