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1 registered members (AndrewAMD),
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Key:
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Re: Roads
[Re: MaxF]
#85065
08/11/06 03:05
08/11/06 03:05
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Joined: Jun 2006
Posts: 86 Asia
xboy360
Junior Member
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Junior Member
Joined: Jun 2006
Posts: 86
Asia
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I think by stitch,it means merging the two roads and welding the vertices. Am i right?
Happy Birthday!
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Re: Roads
[Re: xboy360]
#85066
08/11/06 11:08
08/11/06 11:08
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Joined: Jan 2006
Posts: 1,829 Neustadt, Germany
TWO
Serious User
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Serious User
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
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Bingo You´re right The bighter/dark problem is because of the graud-shading. This can be disabled through a simple shader then you don´t have to merge all roads.
Last edited by MrBloodline; 08/11/06 11:13.
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Re: Roads
[Re: HeelX]
#85069
08/12/06 04:17
08/12/06 04:17
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Joined: Jul 2002
Posts: 1,364 Minbar
MaxF
OP
Serious User
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OP
Serious User
Joined: Jul 2002
Posts: 1,364
Minbar
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So that takes me back to the blending question, take a look at my image above..
Sorry for all the question.
I think I get you, you make a big model in MED and cut it upin MED then in WED put them back together.
Last edited by MaxF; 08/12/06 04:34.
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Re: Roads
[Re: MaxF]
#85072
08/13/06 07:03
08/13/06 07:03
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Joined: Jun 2006
Posts: 86 Asia
xboy360
Junior Member
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Junior Member
Joined: Jun 2006
Posts: 86
Asia
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Hey there,
Is there like a Road Editor? I downloaded freeworld 3d trial and the road feature was great! Is there any other software?
Happy Birthday!
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Re: Roads
[Re: HeelX]
#85074
08/13/06 07:34
08/13/06 07:34
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Joined: Jun 2006
Posts: 86 Asia
xboy360
Junior Member
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Junior Member
Joined: Jun 2006
Posts: 86
Asia
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OK, i'll try that, Thanks!!
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