In order to build, you have to have a block that is visible, otherwise you'll get a "no geometry" error and the map won't build at all. I think this is what he/she means. Using a map entity has the added advantage of everything being there all at once and it's easier to stitch repetitive parts of levels into a level.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials