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Re: Our first Gene-X Trailer [Re: Towelie] #85286
08/13/06 12:17
08/13/06 12:17
Joined: Aug 2003
Posts: 7,440
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,440
Red Dwarf
Quote:


On topic, Where can I get the Codec?




www.divx.com


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Our first Gene-X Trailer [Re: Michael_Schwarz] #85287
08/13/06 14:52
08/13/06 14:52
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

Serious User
TWO  Offline

Serious User
T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
Damm, very very nice!

Only the explosions aren´t perfect, you could take a look at the screenshot in the manual under effect´s

Re: Our first Gene-X Trailer [Re: lostclimate] #85288
08/14/06 02:57
08/14/06 02:57
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
Serious User
Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
Holy shizzle... that looks awesome!!

Of course, you're going to implement a first person view too right? ;-)


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: Our first Gene-X Trailer [Re: Towelie] #85289
08/15/06 10:28
08/15/06 10:28
Joined: Jan 2005
Posts: 567
Sweden
Gafgar Offline
Developer
Gafgar  Offline
Developer

Joined: Jan 2005
Posts: 567
Sweden
hm... I miss some small effects that would make it feel more powerful.
like when there is a explosion the camera could shake a little. depending on how big the explosion was and how lose the camera is. so when you get hit by a rocket or other weapons like that the camera should shake a little and when you fly close to a ship that explodes the camera should shake little more.

And it should be more noticeable with damages if you add a fire particle effect or something where you hit and get hit.

And when a ship almost is dead it should burn and leave a trail of smoke or particles behind so it looks damaged.


But over all.. nice work!... but the explo sprite is to common


__________________________________________________ / Gafgar The Goblin... http://www.Goblinsoftware.tk/
Re: Our first Gene-X Trailer [Re: Michael_Schwarz] #85290
08/16/06 14:21
08/16/06 14:21
Joined: Aug 2004
Posts: 176
Germany
Team_GamesArk Offline OP
Member
Team_GamesArk  Offline OP
Member

Joined: Aug 2004
Posts: 176
Germany
Hi,

thanks for the positiv replys and also for the critique. We will work on the
critiquepoints and i hope that we can show a Gameplaytrailer soon. I hope, I
can implent some new sfx and some shaders in the new Trailer.

We are only two men, and i have to code all by my self, and in the moment
sfx and shaders are a little rar, but if anyone have good sfx or so, you
can mail it to me.

Ok, thats it for the moment...

So we going on again...

Greetings from Team_GamesArk
Frank (Coding) / Andreas (Graphics)

Re: Our first Gene-X Trailer [Re: Team_GamesArk] #85291
11/13/06 17:05
11/13/06 17:05
Joined: Feb 2005
Posts: 647
Williamsburg, VA USA
draculaFactory Offline
User
draculaFactory  Offline
User

Joined: Feb 2005
Posts: 647
Williamsburg, VA USA
Sorry to put this here... There is a tool called GSpot. If you ever download a movie file that you cannot play because of codec issues, this tool will ID the codec needed so that you can download the correct codec. Almost every trailer video that I have downloaded needs a codec that I don't have, so I know this works great because I have never encountered a codec issue that this tool didn't solve.

Get GSpot here. DOOO IT DOO IT NOOOOW!


Making dreams come true... And being erroneously accused of software piracy by Conitec in the process.
Re: Our first Gene-X Trailer [Re: Team_GamesArk] #85292
11/13/06 18:27
11/13/06 18:27
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline
User
Shadow969  Offline
User
S

Joined: Oct 2006
Posts: 873
awesome trailer
the only thing i didn't like is the nearby star trails, maybe they should be longer and smoother, but anyway, great work! Can't wait to play a demo

Re: Our first Gene-X Trailer [Re: draculaFactory] #85293
11/13/06 19:37
11/13/06 19:37
Joined: Aug 2003
Posts: 7,440
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,440
Red Dwarf
Quote:

Sorry to put this here... There is a tool called GSpot. If you ever download a movie file that you cannot play because of codec issues, this tool will ID the codec needed so that you can download the correct codec. Almost every trailer video that I have downloaded needs a codec that I don't have, so I know this works great because I have never encountered a codec issue that this tool didn't solve.

Get GSpot here. DOOO IT DOO IT NOOOOW!




just use the VLC Video Player and everything will be A-Ok


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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