I am just using the following standard material:

material mat_test
{
emissive_red = 24;
emissive_green = 24;
emissive_blue = 6;

ambient_red = 0;
ambient_green = 0;
ambient_blue = 0;

diffuse_red = 54;
diffuse_green = 0;
diffuse_blue = 0;

specular_red = 108;
specular_green = 108;
specular_blue = 108;

alpha = 100;
albedo = 100;
power = 10;
}

and applying to my models with this action:

action a_test
{
my.material = mat_test;
}

I also tried to use the woman.mdl model provided with Conitec in case my models were somehow corrupted but there was no difference: I get no diffuse or specular on the models unless I add dynamic lights in the level.

Have you ever encountered this problem? What video card do you have?

Thank you very much for looking into this problem.

Tonic