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Re: Blender - creating vertices and building faces [Re: ulillillia] #85724
08/13/06 16:53
08/13/06 16:53

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Blender's interface is a lot more confusing than MED's at a glance, and as you start with it, but I can say that after having used both, that Blender is far superior. Even having keyboard shortcuts makes everything quicker.
Plus, you get all the features in one free package - I only have 3DGS Extra, so no bones in MED. Blender does bones, all sorts, physics, fluid simulation... all right, I'll stop advertising
Blender is very flexible, at the cost of being more confusing.

I find that for UV mapping, I just select the faces, then rotate the camera so they appear as I want them UV mapped, then unwrap them in the 'from window' mode. Lets you do large numbers of faces easily and accurately.

Last edited by Gorthaur; 08/13/06 16:55.
Re: Blender - creating vertices and building faces [Re: ] #85725
08/17/06 11:36
08/17/06 11:36
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WA, Australia
i just started using blender, and it's great! rips med! learning quickly with the "noob to pro" tutorial (under documentation).
trouble is, they all say to use "u" to do the UV thingy, but its just doing "undo". how do i fix this? i'd rather use ctrl+z for undo (which also works) and u for UVs.

any help?

thanks guys,

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: Blender - creating vertices and building faces [Re: JibbSmart] #85726
08/17/06 17:26
08/17/06 17:26

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Are you in the UV face select mode?

Re: Blender - creating vertices and building faces [Re: ] #85727
08/17/06 21:45
08/17/06 21:45
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lol, no! thanks for the quick help! silly me

another question: how do i choose my own "default" window layout for ever time it starts? (instead of changing it manually every time). i've got a laptop with a little touchpad, so it can get quite tedious editing all the windows myself.

thanks again,

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: Blender - creating vertices and building faces [Re: JibbSmart] #85728
08/18/06 16:34
08/18/06 16:34

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Set it up like you want it, then go to File > Save default settings. However, it will also save any objects in the scene as default as well, so clear everything out before saving defaults.

Re: Blender - creating vertices and building faces [Re: ] #85729
08/19/06 03:42
08/19/06 03:42
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ah, thanks guys!

i'm loving blender

did this to just figure some stuff out: (thought i might as well show it)



low image quality but this isn't showcase stuff anyway

julz


Formerly known as JulzMighty.
I made KarBOOM!
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