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Starting new texture pack - need advice!
#85736
08/13/06 00:42
08/13/06 00:42
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Joined: Mar 2002
Posts: 580 San Francisco
clone45
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OP
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Joined: Mar 2002
Posts: 580
San Francisco
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Hello everyone! In my spare time, I'm trying to revive a "fantasy temple" style pack that I started years ago. But, before I get too far, I'm trying to decide on a "style" so that all of the textures fit together well. My question is... which do you prefer? A) Low Contrast Or B) high contrast: Your thoughts? One benefit of the low-contrast textures is that it's easier to make them high-contrast later on. Thanks! - Bret
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Re: Starting new texture pack - need advice!
[Re: lostclimate]
#85738
08/13/06 01:07
08/13/06 01:07
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Joined: Aug 2003
Posts: 7,440 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,440
Red Dwarf
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i would like both, but if you really ask, i like the high contrast one more
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Starting new texture pack - need advice!
[Re: lostclimate]
#85744
08/13/06 06:22
08/13/06 06:22
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Joined: Mar 2002
Posts: 580 San Francisco
clone45
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To answer the question about the model...
Yep, that's from Legendary Sword, which is probably never going to see the light of day. However, I talked with Denny (from Dreams in Motion) and we agreed to sell the resources on Game Beep, including that model shown. The proceeds will be split up amongst the original artists. I'll keep you all posted!
- Bret
Last edited by clone45; 08/13/06 06:25.
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