I recently found Newton, but was unable (manual only tells you basics) to do some of the things. So I was wondering how to do the following:

Work out the pan and tilt of a Newton entity (does it change the pan?)

Add forces to Newton entities, eg to mov it with bullets by adding forces (since I'm not using templates)

Turn the limited collision of Newton entities with non-newton entities off.

I was wondering how you did the above three things, so could anyone tell me? Thanks in advance.