Yeah, that was my first attempt Noah.. it kills the framerate, I am thinking of using multiple particle generators (maybe 3, and moving (jumping) them about randomly way in front of the player -- emitting stars toward and past the player at each jump),OR using sprites for the same effect. I hope this will not kill the framerate, anyone have any idea on the performace impact of say 50 randomly generated sprites?


Popular media is the opiate of the masses. Think for yourself.