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uv map problem in mdl #86214
08/15/06 17:46
08/15/06 17:46
Joined: Jun 2006
Posts: 32
L
lomeniki Offline OP
Newbie
lomeniki  Offline OP
Newbie
L

Joined: Jun 2006
Posts: 32
Hi,
Is there some texture points limitation in MED model or i done something wrong?
History:
Made model,done uv map,made texture,checked and everything apear corectly.
Saved in obj format.
Then i used "obj2mdl" to convert my model to "mdl".
When i checked model in MED ,some parts of texture are missing.
I go to "skin" section in Med and noticed that some vertices are missing
in uv map. Some part of uv map, have dots only.Some have dots & vertices(lines).
Dots only = no texture for that part of body.
Dots & vertices = textured corectly.

What is the problem,what i`m doing wrong, or maybe software limitation?
Please help.

Re: uv map problem in mdl [Re: lomeniki] #86215
08/16/06 11:57
08/16/06 11:57
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
User
demiGod  Offline
User

Joined: Mar 2006
Posts: 752
Portugal
You don“t need to convert the model to MDL since the MED Editor load obj files. File->Import->Wavefront Obj File.


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