lol yea i got as far as the c_trace and c_move thanks i love this code its organic and highly mobile.
Strange tho. I make my own movement scripts like a point and click thing and i have never had to set enable_polyblahblah before in order to get the poly to collide n stuff i just make sure that the model is my.polygon = on and the player is regular.
Last edited by slizzer; 10/23/06 03:02.