Yeah, I think that system is more like the Max Payne style camera system. However, your Kingdom Hearts code takes care of the wall clipping issue nicely. I've never seen another publically available one do it (templates included), so it's the ultimate one; thus everyone should at least use the wall collision code if they want a pro style camera. Anyway, I'll test out this implementation later one. Thanks for your continued camera contribs.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links