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use less blocks. fill in detail block work with 'detail' flagged blocks, map entities and models. Don't use 'detail' flagged blocks except when they are layed on top of normal block surfaces.
Well, i don't know much about the detail flag, but i never use it.
You should
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don't leave gaps in your level blockwork that opens to the infinate engine level
I don't have gaps in my level to the engine (except that there is no roof, but that didn't ever matter (it has a topview camera)
That actually does open infinity to the level
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texture all surfaces that will NEVER been seen with a texture that has the NONE flag set
I will do that, but i don't think that has anything to do with this problem.
It does
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So, i still don't know how i can prevent this problem. I want to use blocks, no models
Look above
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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