Quote:

What did you mean with optimum rendering by the way?




Ulillillia has found that making your models 4000-5000 polys leads to the highest preformance. So, weather that means building a single model that is 5000 polys, or grouping a bunch of lower poly models together into one, that is the best way to go.

As far as the dynamic lighting goes, you can find a few examples under User Contributions. I havent messed around with dynamic lighting much yet, but I remimber seeing a few good examples there.

Good luck,
Raddaddy


"Read not to contradict and confute, nor to find talk and discourse, but to weigh and consider." Sir Francis Bacon www.deckscapedesign.com