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Re: help
[Re: Tempelbauer]
#87335
08/24/06 21:58
08/24/06 21:58
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Joined: Aug 2005
Posts: 1,185 Ukraine
Lion_Ts
Serious User
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Serious User
Joined: Aug 2005
Posts: 1,185
Ukraine
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Quote:
- start WED - add a hollow cube - texture it - add an object (cbabe.mdl) - save the project - file, map proberties, new script (A5 or A6 templates) - rightclick on model, proberties, behaviour, and assign player_walk (A5-templates) - add some other models if you want - compile and run
 Guys, you have to start from good plan (design document) to create rpg.
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