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Re: the smallest update posted [Re: mpdeveloper_B] #87902
12/06/06 01:07
12/06/06 01:07
Joined: Aug 2003
Posts: 842
alabama
Drittz_Dourden Offline
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Drittz_Dourden  Offline
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Joined: Aug 2003
Posts: 842
alabama
i like the outdoor screen shots, but i think you should maybe add a transition between the trunk and the grass texture, to kind of blend them together..

Daniel

Re: the smallest update posted [Re: Drittz_Dourden] #87903
12/06/06 03:03
12/06/06 03:03
Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
mpdeveloper_A Offline
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mpdeveloper_A  Offline
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Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
here is what they look like now


and we have 1024x768 pics of the space map here... http://itbgames.com/preva/screens.html

Re: the smallest update posted [Re: Drittz_Dourden] #87904
12/06/06 03:19
12/06/06 03:19
Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
mpdeveloper_A Offline
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mpdeveloper_A  Offline
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Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
Quote:

i like the outdoor screen shots, but i think you should maybe add a transition between the trunk and the grass texture, to kind of blend them together..

Daniel




Thats a good idea I think I will try it.

Thanks

New outdoor screens [Re: mpdeveloper_A] #87905
12/13/06 22:48
12/13/06 22:48
Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
mpdeveloper_A Offline
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mpdeveloper_A  Offline
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Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
New screens
These are some in game screen shots of the outdoor map.

Re: Preva - Screens [Re: mpdeveloper_B] #87906
01/03/07 17:43
01/03/07 17:43
Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
mpdeveloper_A Offline
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mpdeveloper_A  Offline
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Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
New Pics
here are some of the support units "enemy and allied"

small mech not much bigger than the tank.


the tank

and the copper.
and here are some new skins




and here is an enemy mech that im still skinning.

and im doing some more 3d laser work


Re: Preva - Screens [Re: mpdeveloper_A] #87907
01/03/07 19:15
01/03/07 19:15
Joined: Feb 2002
Posts: 357
Florida
Zelek Offline
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Zelek  Offline
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Joined: Feb 2002
Posts: 357
Florida
That tank model looks really good! Great texturing on it.

Re: Preva - Screens [Re: Zelek] #87908
01/03/07 21:09
01/03/07 21:09
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
have to say, i do like ur lasers too

Re: Preva - Screens [Re: lostclimate] #87909
01/04/07 09:41
01/04/07 09:41
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
yeah! I agree.. the models look very cool. I would add a few more details though. You know, cables etc... it would look a lot better with more details. The lasers are great! especially the blue one. How'd u make it? is that a simple sprite or a particle effect?? I'd like to see them in action some day


~"I never let school interfere with my education"~
-Mark Twain
Re: Preva - Screens [Re: Germanunkol] #87910
01/04/07 14:29
01/04/07 14:29
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline OP
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mpdeveloper_B  Offline OP
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Joined: Feb 2006
Posts: 2,185
in reality the lasers are a model, i don't have them with me, but maybe mpdev can post screenshots


- aka Manslayer101
Re: Preva - Screens [Re: Germanunkol] #87911
01/04/07 17:27
01/04/07 17:27
Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
mpdeveloper_A Offline
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mpdeveloper_A  Offline
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Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
They are 3d models with 8 sides a 3d core and tga skins then you just flare and bright flag them.




they look great coming at you with the 8 sides if you put a spin on them in code.

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