That cannot be done without function.

Code:

bmap sitbutton ="sitbutton.bmp";
bmap sit = "sit.bmp";

panel panel1
{
bmap = sit;
pos_x = 70;
pos_y = 600;
layer = 1;
flags = visible,transparent;
on_click = change_sitbtn;
}

function change_sitbtn(panel)
{
if(panel.bmap == sit)
{
panel.bmap = sitbutton;
}
else
{
panel.bmap = sit;
}
}


NOT TESTED