lol i dont think so umm heres the code again

Quote:
var video_mode = 8; // 800x600
var video_depth = 16; // 16 bit mode
string contestentry_wmb = <contestentry.wmb>;
bmap sleepbutton = "sleepbutton.bmp";
bmap jump = "jump.bmp";
bmap breathfire = "breathfire.bmp";
bmap breathfirebutton = "breathfirebutton.bmp";
////////////////////////////////////////////////////////////
bmap sitbutton = "sitbutton.bmp";
bmap sit = "sit.bmp";
function change_sitbtn();
panel panel1
{
pos_x = 70;
pos_y = 600;
bmap = "sit";
flags = visible, transparent;
on_click = change_sitbtn;
}
function change_sitbtn()
{
if(panel1.bmap == sit)
{
panel1.bmap = sitbutton;
}
else
{
panel1.bmap = sit;
}
}
function main()
{
level_load (contestentry_wmb);
clip_size = 0; // show all the triangles for all the models
fps_max = 40; // lock the frame rate to 40 fps
}
bmap bmap_background2 = <sleep.bmp>;
panel panel2{
pos_x = 310;
pos_y = 600;
layer = 1;
bmap = bmap_background2;
flags = visible, transparent;
}
bmap bmap_background3 = <jump.bmp>;
panel panel3{
pos_x = 550;
pos_y = 600;
layer = 1;
bmap = bmap_background3;
flags = visible, transparent;
}
bmap bmap_background4 = <breathfire.bmp>;
panel panel4{
pos_x = 800;
pos_y = 600;
layer = 1;
bmap = bmap_background4;
flags = visible, transparent;
}
bmap bmap_background5 = <exit.bmp>;
panel panel5{
pos_x = 800;
pos_y = 20;
layer = 1;
bmap = bmap_background5;
flags = visible, transparent;
}
if i need the mouse mode and mouse map where do i place the code ?