That wasn't too bad at all. Add some music, sound effects, and more levels (with some other ships with special attacks/features).

The mothership was a bit to easy to kill because it spawned all attack ships from same point. You might make the attack ships spawn from a few different places on the motherhip and even spawn different types of attack ships as levels progress.

I think the game area could be bigger, by moving camera view out some. The playing field seems a bit small. There doesn't seem to be enough time to react when the enemy ships come into view.

Add a time delay at beginning of game(level) that flashes "Get Ready" or something, so the player has a few seconds to get his concentration together.

I hate those slow bastard ships that rotate and shoot, which is a good thing.

Pretty fun stuff. You could actually take GameDev back 20 years with some improvements.

Dude, awesome work.

Excellent first game on 3DGS,
Congratulations,
Loco


Professional A8.30
Spoils of War - East Coast Games