Hell, Even I like this model, and we all know how I gripe about High poly models

This is a great piece of work, and since the player never sees much more than a hand (depending on the weapon) normal maps and high poly usage would be a real waste.
I think the client understands this, and they should be very pleased with the results!
I don't know where you got a picture of my arm for reference... but it worked great! lol
Jason