Well, this is what you could do:
open your main game wdl script, and insert the following lines before the function(main). (This is just temporary fix, usually you would not put additional functions in this place)

// TEMPORARY REMOVE FUNCTION
function remove() {wait(1);}

save,
that's it
hope the build will complete now

revised: oops, posted at the same time!

Last edited by tindust; 09/14/06 07:27.

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