Well, this is what you could do:
open your main game wdl script, and insert the following lines before the function(main). (This is just temporary fix, usually you would not put additional functions in this place)
// TEMPORARY REMOVE FUNCTION
function remove() {wait(1);}
save,
that's it
hope the build will complete now
revised: oops, posted at the same time!
Last edited by tindust; 09/14/06 07:27.