You're right, but it's really unhandy to set every text the other font, which has a different size. Well, with this suggestion you only need one line of code.


Edit: Sorry above doesn't operate. It's unpossible to change the font type of a text runtime. Read in the manual. So one possible would be to make for every text another texts with different font types. This means if you got many texts, it's very unhandy and take much time.

Last edited by beegee; 09/17/06 16:20.

Fratch - Newer statistics panel for GameStudio