Sometimes I have problems with stencil shadows. In this model I just made, for instance:



The Mesh Tester in MED tells me there are NO open meshes (I merged some open-mesh vertices in MED). Still, the engine draws lines from the model to the shadows.

Most of the time, I have to try to find the unreliable geometry and rework it in my 3D app (Hash Animation Master). But It's becoming improductive: I would like some hints about what could cause these lines, other than the typical open meshes.

The model is here for download: LINK

Any help?

Emilio