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Re: Streets of Botz for Download
[Re: Straight_Heart]
#90161
09/16/06 15:30
09/16/06 15:30
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Joined: Jul 2002
Posts: 93 Georgia, USA
Night Viper
OP
Junior Member
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OP
Junior Member
Joined: Jul 2002
Posts: 93
Georgia, USA
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Quote:
Once again, I know you'll stress that this is a WIP, but you put your work under scrutiny whenever you post in any of the showcases. This is a demo posted in its entirety, so I like to disect everything you give.
Not at all, those were all good comments. However, I should probably stress, that SOB is not actually a WIP. I made this about a year ago, just to put me in the frame of mind, of what I would need to do for Mindchamber the Game. I wanted to get an idea of the faults and obstacles I'd need to look out for ahead of time, mostly the things you just mentioned. I was actually hard pressed whether to release this or not, since it was never intended to be released, but I had several people ask for it and its up there as more of a bonus material then a completed project. I really considered fixing it up, particually since all those problems have been addressed in MCG, but I'm pretty tied down to my other commitments(like MCG) and don't really have the time to spend on something thats not intended to be a full game. So I released it in its untouched glory .
A big part of this mini game was the Spoofing of other beat'em ups. Many of which aren't particularly apparent, but I took from games like Double Dragon, Streets of Rage, and even Trojan(remember that one?). The music is actually remixes from Streets of Rage(the intro) and Double Dragon that I was able to dig up. The models were all left over from some of our other stuff, Botz Attack and Robocop, which is why the animations, don't really blend with each other and fit into the environment. I only spent about a week's time making this, but it was fun to do nevertheless and if your a fan of some of the older beat'em ups there's some fun to be found in finding several of the gags.
Also, I do realize the Tanya bears some meager resemblence to Ghost, but to be fair, our Tanya model was made before they revealed Blizzard's game. That was the first thing I noticed when they showed shots of Ghost. Luckly, it doesn't look like that ones going to get released anytime soon(if ever) so it worked out okay.
MCG, the project this was in preperation for, is a major improvement in what you see in SOB. MCG was completely rewritten, has a combo system, and juggle combos. So there's a lot more of what Lostclimate was saying. I'm hoping to release this in the next couple of months and you can see what a difference it is gameplay and visual -wise.
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