The game is fun and kept me laughing the whole time. The way you packaged it made me want to laugh while using my chainsaw. The only thing you need in a published game is the CD folder. Which when Zip that after deleteing eveyrthing else came out to only 35 megs.
Next one of yoru explosions had a blue alternate. No need for that, with script you can make it take a blue hue. Convert the MP3 sounds to WMA, this way you cna get good quailty with low file size. Convert all your images to DDS, same deal here, good quailty with low file size. Use external textures, the compress much better when the image file is on it's own then when it's in the mdl. This also helps if a coupel of models use the same texture file. It's also not a bad idea to have a few models use the same texture file because 512* uses the least amount of memory per size and can handle several different low poly models for textures when you join several smaller textures into it.
Your boss health bar is done all wrong. I'm guessing your using hbar, learn how window works and use it, much easier.
And I'm not a SOB, I'm THE SOB baby!
Last edited by FoxHound; 09/17/06 06:04.