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Multiplayer command line options #9019
05/11/02 07:52
05/11/02 07:52

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Anonymous OP
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How do you build the multiplayer command line options(-sv, -cl, -tcp) into an .exe?

I have only been able to run a multiplayer level in which each client starts the game directly from WED and manually enters the correct command line options. When I try to publish and run an .exe, the server and clients are not created. I have tried using "define server;" and "define client;" in the script, but nothing happens. I haven't seen anything in the docs or tutorials that says how to do this. They all just say to enter -sv or -cl at the command line.

How do I run a multiplayer game without entering command line options in WED?

Re: Multiplayer command line options #9020
05/11/02 09:34
05/11/02 09:34

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You could make a batch file that goes;

level.exe -sv

Re: Multiplayer command line options #9021
05/12/02 00:48
05/12/02 00:48
Joined: Mar 2001
Posts: 1,825
London, England
Keith B [Ambit] Offline
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Keith B [Ambit]  Offline
Expert

Joined: Mar 2001
Posts: 1,825
London, England
Or even better, use GS-Startup Manager ( http://www.rumramruf.com/GSFinishingSuite.html ) - version 2.0 will be out soon...
Cheers,
Keith

Re: Multiplayer command line options #9022
03/07/03 09:37
03/07/03 09:37
Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
Yulor Offline
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Yulor  Offline
Senior Developer

Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
its prob a little late but recently learning multiplay (in windows xp) run>cmd>filefolder.cd>filename.exe -sv -tcp or watnot enter


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