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Well the avarage high detailed gun model has around 2000-3000 polies
Ok well in that sense I suppose it is low poly I figured any more then 1000 faces for a weapon might be a little on the heavy side... Tho I guess it depends on the game your making it for.
I really wanted to add the ... umm bullet hole thingys in the cylinder So that I can animate a reload/unload as well but think it will be too much of a difficult task and add alot of extra unneeded polys but might give it a shot anyways... Ive created a few cylinder and havent had one under 1000 polys by itself... Will keep at it tho cause I think it would deffinately be a nice addition.
Still fearing the texturing aspect. Id really like to make it look good and up to this point Ive yet to have a texture do that but I have to finish something at some point in time.
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