Thanks for the tips Blender has awesome Uv mapping tools too so it made it alot easier trying to hide them seams...

I decided to redo the uv map for the metal part... The handle doesnt look to bad at all and the only real visible seem is along the bottom of the handle

The metal area had a quite a few areas where seems were present... Hopefully the new layout will rid alot of them. I think I made alot more use of the space available as well.





Edit:

Ok been working on the new skin... Far from finsished... Still got to add details. The metal doesnt really look like metal either... But on the plus side theres no real visible seams from what I can see... Done for the nite my heads throbbing been at this all day.

Heres the new pics.

The skin thus far.


And a few shots from med.









Last edited by FeiHongJr; 09/17/06 07:11.

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