lol darn it... I just came back to delete my post and hope nobody read it but you allready did

Ok new lesson learned dont give up and allways take a break when you think your at your wits end.

After my outburst above I decided to give up for awhile. Watched a lil tv and took a nice shower. Then decided to give it another shot. Well Im happy with the result.. Still have to do a few tweaks here or there but I think itll be good enough. The only thing its missing now is a pivot point where the cylinder attaches to the rest of the gun... dont really think its needed tho so think Ill continue on. It did add alot more faces its now just over 2000... So that kinda sucks
Heres a few pics...




Edit: was able to knock it down too 1918 faces.... A lil better then 2000+ might be able to get it down a lil more ... Biggest problem I have working with quads is I allways forget that I dont have to stick to quads. Esspecially when planning to import to med which is going to tri everything anyways

Edit2: Make that 1820 faces now im getting happy again Still think theres some areas which can be optimized... Still gotta redo some of the uv map because of new faces but gunna wait till I get the rest hammered out first.

One more screen shot this time in med... With generic texture still.


Last edited by FeiHongJr; 09/19/06 16:33.

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