hey, dusty.
Do you have any idea that using MySQL to store 3DGS's multiplayer source(ex: player names, player skill values, etc.)?
I want my multiplayer game can save the player's data in the server database
and load the data from server when the player login again.
Can c-script access MySQL directly? Or is there other ways can implement it?
My GS version is 6.22 pro. Thanks
