as far as 3dgs is concerned, the connection between the client and the server is automatic. As long as you add -sv to the command line parameters of your games exicutable file for the server, and add -cl to the executable for your players exicutable. and give it the IP address ( -ip 66.22.564.345.....or whatever your IP address of the server is) then it will connect on its own...they find each other..

Not sure if that was what you was asking or not though.


3DGS (6.4) Commercial