I am currently in the works of developing a MMO game, and have been doing some research on finding the right Game Engine that meets my needs. I have already decided that hands down, for its price, the A6 is what I need as far as most aspects go.

But there isn't a lot of detail in regards to the networking engine it uses. Obviously, I am interested in learning about the multi-zone/multi-server capabilities as I expect this game to handle several clients when it releases.

Is the struture pretty good to use for multi-zone/multi-server use? Is it reliable? Any details you can give me on experiences with this network structure will be very helpful. Thank you for your time...

Please rate the Multi-Zone/Multi-Server Network Overall
single choice
Votes accepted starting: 09/18/06 22:51
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