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bone animation #91312
09/23/06 13:04
09/23/06 13:04
Joined: Sep 2006
Posts: 27
J
JayOkay Offline OP
Newbie
JayOkay  Offline OP
Newbie
J

Joined: Sep 2006
Posts: 27
I'm animating a model with bones in MED, but when I use the model in my game it seems like the arms are resizing between the keyframes. Can anyone help me?

Re: bone animation [Re: JayOkay] #91313
09/24/06 11:40
09/24/06 11:40
Joined: Feb 2006
Posts: 616
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cartoon_baboon Offline
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cartoon_baboon  Offline
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Joined: Feb 2006
Posts: 616
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As far as I know it happens because you have been using too little frames to describe too big of a motion. What I read was that per frame a bone can move a maximum of 30 degrees without it deforming to a certain extent.

Re: bone animation [Re: cartoon_baboon] #91314
09/24/06 11:44
09/24/06 11:44
Joined: Sep 2006
Posts: 27
J
JayOkay Offline OP
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JayOkay  Offline OP
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J

Joined: Sep 2006
Posts: 27
okay... thanks. I'll try with more frames


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