Well you see the problems/advantages that arise are such:
Using the sql dll means you need to install mysql which not all people are completely understanding with.
Updating the text files in manual form as if you were in microsoft word as opposed to sql statements.
No need to run the sql server AND 3dgamestudio since 3dgamestudio becomes its OWN complete database/server.
I in no way wish to undermine the sql dll I mean come on that was a work of art ^_^ however I just saw a simpler way, needing less resources, less installs, easier back up and thought "hmmmm". I am new to the forum and see that people post links to the final product of the contribution so sorry about what I said being a 'few hours' I should make this bug free and complete first before, rather than uploading a semi working production.
In the meantime though here is some of the script in its basic form to show just how SIMPLE and quick it is to add in

.
//////////////////////////////
If ( (Event_type == Event_Join) )
{
Ifdef Server;
//This is to create the file server side using the Player_Name engine variable which in a previous part of script is stored in 'playname_str'
filehandle = file_open_write(playname_str);
file_str_write(filehandle, "Player Name : ");
file_str_write(filehandle, playname_str);
file_close (filehandle);
// Now the file has been made with the file now holding 'Player Name : their name here' we open it to be read and use that information to pass it into namecheck_str
filehandle = file_open_read(playname_str);
file_str_read(filehandle, namecheck_str);
//Now we use a string checker to see if the players name, remember it is held/equal to 'playname_str' is found within 'namecheck_str'
if (Str_Stri (playname_str, "Player Name : Test") != 0)
{
allow_them_to_login();
}
file_close (filehandle);
Endif;
// If the player trying to login has the name 'Test' (Player Name : Test) held in file let them login
/////////////////////////////////
This is rough and currently working on it over, what the eventual system will be is a lot more developed and obviously will not need to hardcode each and every username to check using OR's
Watch this space and once again feel free to make judgements ^_^