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thanks, though i didn't get it completely. if i didn't create the player via ent_createlocal, i wouldn't have to send th vars, or is that not possible at all?




yes, but you would experience heavy lag on client side and the so called "rubber band" effect -> You get your position set back if your data doesnt arrive the server before it sends the new updated position to all clients.


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku