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1 registered members (AndrewAMD),
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Key:
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Re: mipmapping
#9185
05/29/02 00:22
05/29/02 00:22
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Joined: Jan 2002
Posts: 744 Karlsruhe, Germany
xck3001
Developer
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Developer
Joined: Jan 2002
Posts: 744
Karlsruhe, Germany
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quote:
Terrain and model mipmapping Terrain and model polygons are now displayed with mipmapping. To create mipmaps for a model or terrain, open the skin editor in MED and select Convert Skin->Add Mipmaps. Then save the model. The model or terrain surface texture must not be bigger than the 3D card's limit - normally 1024x1024 - otherwise mipmaps won't work.
Listed in the Beta Features - text and will therefor be implemented in the next public beta (should already be in the current beta version).
xck3001
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