Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (AndrewAMD, TraderTom, Akow), 1,388 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19055 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 1 of 4 1 2 3 4
Small island #92094
09/27/06 22:30
09/27/06 22:30
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline OP
Serious User
ChrisB  Offline OP
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
This is an small island with several shaders in screen, includes Water shader (reflect and refract), grass shader, terrain shader, heat haze shader, normal mapping.
I think i will make a screensaver out of it, or maybe i will release it as a shader collection (but first i must do some own artwork).
Here are some screenshots:








The palms are from loopix. The day night shift looks still ugly (must do some cool sun bitmaps), i'm also working on a better sky.

What do think about the theme? Its not a tropical island!


www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet
Re: Small island [Re: ChrisB] #92095
09/27/06 22:38
09/27/06 22:38
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline

User
Matt_Coles  Offline

User

Joined: Jul 2003
Posts: 893
Melbourne, Australia
looks very nice, i especially like the grass fur shader

Re: Small island [Re: ChrisB] #92096
09/27/06 22:44
09/27/06 22:44
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Can't wait to see the demo!

I'm curious how the grass looks in realtime.

If it is _not_ a tropical island then you should remove the palm and the stone heads, because they are associated with the south!

Re: Small island [Re: Pappenheimer] #92097
09/27/06 22:49
09/27/06 22:49
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
that looks very nice, especially the grass fur shader.
What about the framerate?


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Small island [Re: Michael_Schwarz] #92098
09/27/06 22:59
09/27/06 22:59
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
I would need to see this in motion,
I am a bit doubtfull that the fur shader looks like
grass, and not like an animals fur.

Anyway, the screenshots have a nice setting.
You migt want to brithen up the sky, given the contrast
of the shadow/sunny terrain.
The sky is too dark for this strong sun/shadow contrast.

Re: Small island [Re: Damocles] #92099
09/28/06 03:15
09/28/06 03:15
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
User
DavidLancaster  Offline
User

Joined: Nov 2004
Posts: 862
Australia
This is a good showcase of putting together a bunch of shaders. It looks very nice. Did you use sphere for the shadows?

Re: Small island [Re: DavidLancaster] #92100
09/28/06 07:45
09/28/06 07:45
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
very good

but for grass i personnaly prefer grass billboards animated with wind.
your grass shader (furr) looks strange in fact nad do not represent real grass.

take a look at that to see what very good grass looks :
http://www.ogre3d.org/phpBB2/viewtopic.php?t=24574

Re: Small island [Re: DavidLancaster] #92101
09/28/06 07:47
09/28/06 07:47
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
The fur/grass shader looks nice. It gives the terrain a nice sturcture. Didnīt thought it would be useful for grass because it wasnīt mask able and a little slow espacially the closer the camera got. I canīt see the bump mapping anywhere. The refraction may look good, but I canīt say, because I donīt know the motion.


:L
Re: Small island [Re: EX Citer] #92102
09/28/06 08:09
09/28/06 08:09
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
The dhadow of one of the stones seems to be off - maybe the stone is not placed on the floor correctly.
I'm also not sure about the terrain shader, it makes the grass look a bit blurry, which I personally think destroys the overall look a bit. MAybe it looks different inmotion or it's just the JPG compression.

Apart from that it looks very nice.
Are the shadows done with your own DLL?

Re: Small island [Re: EX Citer] #92103
09/28/06 08:50
09/28/06 08:50
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
i really prefer that :

lot of grass

the shader fur is good only for small grass height.

Page 1 of 4 1 2 3 4

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1