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Why my Map entity is passable #92202
09/28/06 15:40
09/28/06 15:40
Joined: Jul 2005
Posts: 366
eleroux Offline OP
Senior Member
eleroux  Offline OP
Senior Member

Joined: Jul 2005
Posts: 366
This is embarrassing.. but Its the first time I try map entities, and I can't get to detect my map entity! I am working with 6.40.5 and built the map entity normally (build -> build map entity button).

The map entity was then loaded into the level, no flags or actions were set. The instruction I use to move is:

result = c_move(me,rel_dist,abs_dist,ignore_passents +ignore_passable + activate_trigger + glide );

but the Me entity just falls thru the map entity floor, and treats all walls as passable. What am I missing? Is there something I have to set up?

I even removed all flags but Glide from the c_move but the c_move still trespasses the map.

EDIT: yes, yes, I have searched the forums!

Any help is welcome

Last edited by eleroux; 09/28/06 15:41.
Re: Why my Map entity is passable [Re: eleroux] #92203
09/28/06 16:19
09/28/06 16:19
Joined: Jul 2005
Posts: 29
Nebraska, USA
S
Stormking Offline
Newbie
Stormking  Offline
Newbie
S

Joined: Jul 2005
Posts: 29
Nebraska, USA
when you load your map entity, go to properties and check the box that says polygon. I think you may need your polygon on to walk on the entity.

hope that helps.


A mind is a place, in and of itself, that can make a hell of heaven, and a heaven of hell.
Re: Why my Map entity is passable [Re: Stormking] #92204
09/29/06 04:15
09/29/06 04:15
Joined: Jul 2005
Posts: 366
eleroux Offline OP
Senior Member
eleroux  Offline OP
Senior Member

Joined: Jul 2005
Posts: 366
I tried that but doesn't work.

I must be overseing something but can't find out what. I search the forums but I can only found threads in which the map entities just work as expected.

EDIT: I was just... something... I don't know what happened but I just rebuilt the map entity and now it works. (!)

Thanks for your help!

Last edited by eleroux; 09/29/06 04:25.

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