Hi everyone...haven't been much around on the forums these days. Well I hope to post more often from now on
I thought it's good challenge to start my next creative phase with something else than the boring plant-modeling...that's why I tried to make my first lowpoly human-head...just a simple head, nothing really charakteristic (this will be the next step). I made the head face by face in Fragmotion...just because I'm too stupid to use any other modeling software
I would really appreciate your critics and suggestions on how to improove. My goal was to keep the polycount really low but still keeping a decent shape.
triangles: 388
modeling time: far too long